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An interesting choice. From where I stand, they have a pretty bad sudoku implementation. While the UI is generally fine, it has iffy definitions of difficulty,
by hibikir 4y ago
An interesting choice. From where I stand, they have a pretty bad sudoku implementation. While the UI is generally fine, it has iffy definitions of difficulty, an woeful hint system, and does nothing to make you get better.
I compare it to, say, Good Sudoku by Zach Gage (No affiliation). It has a wider differences in difficulty levels, based on the algorithmic patterns humans would need to use to solve them. The game includes a list of all the patterns you might need to use for a given difficulty level, and the hints are based on those patterns, which are the same you can find in any high level sudoku solving site.
Where The NY Times sudoku would point you cryptically to a cell, a hint system would say 'Given that one of this two cells must be a 9, that means that this other cell cannot be a nine', so you learn how you missed.
Not that NYT games is bad at all, It's just their sudoku that needs some help.
- gverrilla 4y agoI cannot speak for Good Sudoku because I never play the game on mobile, so I suppose our use cases for UI are completely different. Funny because what I like the most about nyt sudoku is the difficulty (level design): they are on point for me, I always do the 3 in sequence, and it's always a pleasure. Hard is just hard enough for a good pastime. Sometimes Medium is harder than Hard, although it's rare, lol.