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that IS his point. the problem is not the compression, the problem is the size of the assets. compression can not solve this. alleviate it a bit, yes, but no
by naikrovek 4y ago
that IS his point. the problem is not the compression, the problem is the size of the assets. compression can not solve this. alleviate it a bit, yes, but not solve.
he's saying that game asset paradigms are headed in the wrong direction rapidly.
- terafo 4y agoThe problem is that it wouldn't help. We have good enough solutions right now, but not many are using them. Better compression will be nice, but it will yield less results than adoption of something that is already here.