3 ms·
A massive amount of engineering went into making it work and some of the stuff we did was downright evil :) in gw1, a lot of data was compiled into the exe as c
by kevingadd 4y ago
A massive amount of engineering went into making it work and some of the stuff we did was downright evil :) in gw1, a lot of data was compiled into the exe as c constants so that we wouldn't have to do a bunch of file management and I/o to locate and load it. We ended up hitting limitations in the C compiler.