4 ms·
To limit mesh size at less than 300 points for a scene. I am pretty sure most modern video games use more mesh points than that for, like, a hat your character
by egypturnash 4y ago
To limit mesh size at less than 300 points for a scene.
I am pretty sure most modern video games use more mesh points than that for, like, a hat your character can wear.
- tmilard 4y agoI it is true : I was very agressive on this one. But still, thousands and tousands of triangle feels like so much overweight for me. Specialy for indoor scenes. Quality for the eye is a lot to do with texture, NOT the number of triangle.
- tmilard 4y agoAnd I do not even talk about the GPU work to handle those thousands of triangles. With 300 points, my scene runs quick&fast even on budget Smartphones ! This is an important issues I can tell you. A video game that runs on all devices ...
- Sohcahtoa82 4y agoAt 300 points, a computer from 1996 could run your game.
- tmilard 4y agoBut not the high texture