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You can add lossless compression, like Kraken, on top of that. PS5 has hardware accelerated Kraken decompression. And you can encode textures for GPU in a way t
by terafo 3y ago
You can add lossless compression, like Kraken, on top of that. PS5 has hardware accelerated Kraken decompression. And you can encode textures for GPU in a way that is better compressable with lossless algorithms.
- midnightclubbed 3y agoHardware accelerated is still not zero cost. Plus if you are publishing for the other console and/or PC there is a question as to whether you want to do the extra work for one platform.
- maccard 3y agoThis is where using something like unreal shines. You get the correct default for all the platforms.