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Thinking more on it, I am not too shocked that they would use uncompressed assets "at rest" on the machine. This is especially true for games mailed out on dis
by taeric 4y ago
Thinking more on it, I am not too shocked that they would use uncompressed assets "at rest" on the machine. This is especially true for games mailed out on disks or cartridges. I'm still a little surprised, so the links are neat to read on.
I am kind of curious on why they wouldn't use compression in transport, as it were. I'm still mostly assuming that they do.
- MetaWhirledPeas 4y agoYeah I don't understand why they don't just decompress the audio into RAM as the map loads. Or even just to some swap space.