3 ms·
That can be solved on first load with a texture cache. Shader caches are pretty universal at this point. Texture caches aren't (afaik), but I think they should
by overthrow 3y ago
That can be solved on first load with a texture cache. Shader caches are pretty universal at this point. Texture caches aren't (afaik), but I think they should be.
- rektide 3y agoSo now we would have faster download & faster load, but we'd have significantly bugger hard drive space usage than we have? That also seems like a concern.