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I think hardware is the biggest barrier to Zuckerberg's view of the metaverse. It's not good enough yet. A close second is that the users and the interesting c
by majormajor 4y ago
I think hardware is the biggest barrier to Zuckerberg's view of the metaverse. It's not good enough yet.
A close second is that the users and the interesting content are largely in other non-VR metaverses (like Roblox, Fortnite). Making it easy to make content probably benefits those just as much.
Starting to work on the experiences in 2d-screen-land while working on the VR hardware in parallel looks like the move that Facebook missed.
- PaulHoule 4y agoI think of Decentralland, which, lame as it is, is possible to experience just fine with a web browser. Overall though i think it is software/content that is the real problem. Horizon Worlds isn’t any more interesting or fun than Decentralland. As much as Zuckerberg claims to be inspired by Ready Player One it’s hard to believe he saw the book or watched the movie (or played and video games) as he certainly didn’t understand what makes a compelling experience.