3 ms·
Games also have this issue, with some creative solutions. Paraphrasing a GDC talk, in Outer Wilds space travel would not work properly -- in that the player ch
by sk0g 3y ago
Games also have this issue, with some creative solutions.
Paraphrasing a GDC talk, in Outer Wilds space travel would not work properly -- in that the player character would move around a dynamic solar system with a pivot point and planets moving about.
Instead they made the player the world origin (0, 0, 0), and the player 'moving' actually moved the world around instead, thus moving objects were tracked more accurately the closer they are to you!