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I think the right approach would be to work with WASM in the same way that we work with GPGPU programming: write most of the code with JS/TS and write only the
by kykeonaut 4y ago
I think the right approach would be to work with WASM in the same way that we work with GPGPU programming: write most of the code with JS/TS and write only the computation intensive tasks with Rust/WASM.