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> I note the reference to OpenGL, but that has been dropped in Mac OS. I wonder if the Inkscape peeps have plans to address that. I'm not familiar with Inkscap
by jabl 4y ago
> I note the reference to OpenGL, but that has been dropped in Mac OS. I wonder if the Inkscape peeps have plans to address that.
I'm not familiar with Inkscape internals so I don't know how it renders the main window canvas, but Gtk nowadays IIRC uses OpenGL for rendering widgets. So the OpenGL comment may have been wrt that. And for rendering buttons and menus, the OpenGL-on-top-of-Metal, or however the macOS OpenGL implementation nowadays works under the hood, is probably good enough.