3 ms·
Good game. I wonder why they didn't use spritesheets? Each frame of the animated effects seems to be a separate PNG image.
by exodust 4y ago
Good game. I wonder why they didn't use spritesheets? Each frame of the animated effects seems to be a separate PNG image.
- Donckele 4y agoIn the beginning its simpler to do and you can focus on the other parts of the game. In the end you may not have to “optimise” because it works and good enough to ship.
- exodust 3y agoSure, but this game seems polished and tight. I thought maybe there was a specific reason for separate images, such as problems or limitations with spritesheets. Reason for asking is I'm currently making a javascript spritesheet function for handling multiple animations on page, so it's top of mind. I thought everyone would be using them by now.
- Donckele 3y agoYes, the initial loading does take time before the game can init. Like I said this is not a showstopper. You could be focusing on the main app logic rather than the spritesheet functions. Have you finished it yet? ;)