2 ms·
I don’t really see your point, sorry? In arbitrary dimension, you rotate in an oriented plane (aka a bivector up to a positive constant) around a fixed point, i
by mananaysiempre 4y ago
I don’t really see your point, sorry? In arbitrary dimension, you rotate in an oriented plane (aka a bivector up to a positive constant) around a fixed point, if anything; I meant to call that an “axis” by abusing the terminology a bit (it’s an oriented line in three dimensions and a point plus an orientation, i.e. either “clockwise” or “counterclockwise”, in two).
Not all isometries with a fixed point will be “rotations” in that sense, though—some will be products of them, as in
/ cos u sin u 0 0 \
| -sin u cos u 0 0 |
| 0 0 cos v sin v |
\ 0 0 -sin v cos v /
with non-boring values of u and v.
- deleted 4y ago[deleted]