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I love languages, but "little" doesn't fit. The reason is that once you pull the thread, you create a boundary and things love to cross boundaries. My Adama la
by mathgladiator 3y ago
I love languages, but "little" doesn't fit. The reason is that once you pull the thread, you create a boundary and things love to cross boundaries.
My Adama language/platform ( https://www.adama-platform.com/ https://www.adama-platform.com/ ) , for example, started as a simple way to manage state within a document and now I've turned it into a distributed system among other things. I'm very happy with it, and I've decided to have a real go at building a company around it.
- Andrex 3y agoIt's been a long-running (but fairly unimportant) dream of mine to create a language (made several attempts in HS but was more concerned about the IDE UI...). Probably focused on 2D gaming, and I know there's a billion of those. Just something small and fun for my own projects and I'll see where OSS takes it. Something about inventing a language just feels like an itch almost every programmer has to scratch.
- mathgladiator 3y agoJust do it. A good way to start is by building a Lisp like language as this unveils the game, and then syntax is fun to add.