2 ms·
I think my little language long ago crossed the threshold of composibility far beyond what simple icons can express. The spark to it is that sending a message t
by IIAOPSW 3y ago
I think my little language long ago crossed the threshold of composibility far beyond what simple icons can express. The spark to it is that sending a message to someone is itself an act within the game, and so there should be an order type to represent it. I introduced only two new words to the games formal vocabulary: propose and inform. They both have the same syntax. <country name> propose <country name>: <some set of orders>. Since these orders can contain other orders, but also are a type of order, you may in fact nest them to propose plans which involve proposing other plans. All sorts of emergent complexity bursts through after taking just that minor change. You can now gossip, that is compose inform statements which describe a chain of he said she said events. Without introducing it intentionally, you now have a way to ask questions. "I propose you inform me." Despite excess restraint towards changing the language that comes in the box, my "little" language could was eerily general