4 ms·
The origins are not necessarily known nor relevant to the end user. This was posted as an open-source motion-graphics tool. That's all we know going in. Therefo
by ShadowBanThis01 4y ago
The origins are not necessarily known nor relevant to the end user. This was posted as an open-source motion-graphics tool. That's all we know going in. Therefore one's expectations for this project do not differ from those for any other open-source project that doesn't specify platform up-front.
- whizzter 4y agoBasically you expected Linux support? So welcome to open source for the rest of us! Was looking around for open source music sequencers a few weeks back but most competent ones apart from LMMS seems to be Linux only (And LMMS releases seems to have slowed down a bit recently). Sometimes you can compile stuff on Windows but 90% of the time for smaller projects it's full of gcc-isms, hardcoded paths,etc that requires a nontrivial amount of work to fix. I remember fiddling with NodeJS in the very early days, it kinda ran on Cygwin but that gave a bunch of other nasty side-effects. Even on FreeBSD or osX it's often a bit of an uphill battle, if you're lucky stuff only depends on GNU Make, that's usually available on FreeBSD as gmake.. until that breaks because the Makefile tries a recursive invocations via a shell invoking make. If you're unlucky there is dependencies on systemd and ALSA or whatnot. Anyhow, I thought Wine was pretty competent these days so running DX based stuff shouldn't be too bad?