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> ...during a time when companies were throwing tens of millions of dollars to get into the esports scene, Nintendo was refusing a handout on a golden platter.
by simoncion 4y ago
> ...during a time when companies were throwing tens of millions of dollars to get into the esports scene, Nintendo was refusing a handout on a golden platter.
The E-sports scene is kinda awful, to be honest. Historically, Nintendo has been interested in making fun and interesting toys for people to play with. E-sports people are usually VERY SERIOUS about what they do, and often VERY PARTICULAR about how games work, and VERY VOCAL about changes to a game that radically changes how they've become accustomed to playing the game.
Catering to money-making E-sports is generally incompatible with making fun and interesting toys... they're just two radically different and largely incompatible audiences.
- smcl 4y ago> they're just two radically different and largely incompatible audiences This is incorrect, and I think you're maybe missing some context. What is being referred to here isn't esports players being whiny or particular about changing a game in a way that would hurt casual users. What's happened a few times recently is that Nintendo were very heavy handed in cracking down on things like Smash Brothers e-sports tournaments: https://www.theverge.com/2022/11/30/23485811/nintendo-smash-world-tour-shut-down-event-tournament https://www.theverge.com/2022/11/30/23485811/nintendo-smash-... So here they have already made a game that is beloved by both casual players and professional players, and they seem really keen on cracking down on the latter group. They don't need to take any special steps to cater to e-sports players or tournaments, they just needed to not go out of their way to crack down on them.
- simoncion 4y agoNo, I'm not missing any context. The E-sports audience is largely incompatible with the audience that enjoys playing with fun and interesting toys. Completely incompatible? No, and that's not what I said. In any sufficiently-large group there will be exceptions to that group's general tendencies. Were I Nintendo, I would definitely take pains to put a big damper on people and organizations who wanted to do "professional" E-sports to my toys... which seems to me to be exactly what they're doing.
- smcl 4y agoWait now you're now making a different point entirely. Before you suggested they shouldn't need to go out of their way to treat e-sports any differently (to accomodate them) because they're not the target market. Now you're saying they should go out of their way to treat them differently (to punish/hinder them) because they're not the target market? Look I get that e-sports isn't for everyone, it's certainly not for me. But this doesn't make sense, and I suspect that this push against e-sports or modding isn't coming from the creative minds behind the games themselves, but by management who couldn't care less about whether something is or is not a toy. It's the people who just want to see black on their end of year balance sheets and don't understand how e-sports or modding would impact that (including how it could even improve it)
- simoncion 4y ago> Wait now you're now making a different point entirely. No. You misunderstood what I've been saying since the first paragraph of my initial post. I've been consistently saying that the E-sports is kinda awful, and that that scene is generally at odds with the sort of folks who like playing with fun and interesting toys. Once the E-sports locusts solidly descend on something, its nature gets changed (by association, at minimum). Nintendo clearly (and correctly) doesn't want that, so they're right to discourage it. They're a "fun and interesting toy" company, not a "professional, competitive e-sports games" company.
- Loughla 4y agoI think you absolutely have hit the nail on the head in your arguments here. E-sports leagues want the tool to be consistent across the years, and want to make sure their top players are able to maintain their elite status for the headlines and press they get. Games that cater to e-sports leagues tend to be come very much about power players; fun is secondary to winning. That is incompatible with a company that seems to want to make fun things for a family to play, like Nintendo. Copyright striking everything is one issue, but not wanting to bend over backwards for e-sports is a different thing entirely; and I think it makes sense for a massive company like Nintendo.