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I don't think anyone actually used this renderer heavily on a production. It looks like it integrates some open standard libraries. Motion blur should be in bas
by CyberDildonics 4y ago
I don't think anyone actually used this renderer heavily on a production. It looks like it integrates some open standard libraries. Motion blur should be in basically any renderer, the difficulty is making it not slow and noisy. Spectral rendering is not necessary and is extremely niche for any sort of production animation.