4 ms·
You can render one line of output and DMA it to the display. So no need to have a complete framebuffer in the first place. Lack of memory just limits the numbe
by vardump 4y ago
You can render one line of output and DMA it to the display.
So no need to have a complete framebuffer in the first place. Lack of memory just limits the number of textures you can have.