7 ms·
> I don't need 360° all-around rendering of unit But you don't have it anyway? I assumed the game is still actually isometric and not 3d but even if it is the
by qwytw 4y ago
> I don't need 360° all-around rendering of unit
But you don't have it anyway? I assumed the game is still actually isometric and not 3d but even if it is the camera is still fixed.