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When 32-bit binaries on macOS died, all the old Source games went with them, and Valve has seemingly never fixed it. :(
by TazeTSchnitzel 4y ago
When 32-bit binaries on macOS died, all the old Source games went with them, and Valve has seemingly never fixed it. :(
- SXX 4y agoThere a lot of Mac software that been abandoned at some point in time due to API breakage on MacOS updates, driver API changes, etc. Supporting OS that breaks compatibility all the time is expansive even for less complex software and fixing games created on custom engines likely way too expensive. After all you can install it in Parallels and play Windows versions just fine.