5 ms·
I wonder what chess would be like if it incorporated a fog of war mechanic where you could only see some tiles around each piece, and perhaps rooks could see a
by xwdv 4y ago
I wonder what chess would be like if it incorporated a fog of war mechanic where you could only see some tiles around each piece, and perhaps rooks could see a straight line all the way down the board.
- burkaman 4y agoYou can try this on chess.com: https://www.chess.com/terms/fog-of-war-chess https://www.chess.com/terms/fog-of-war-chess
- hosh 4y agoYou mean like Strategos? I experimented with building in something like that into RPG mechanic. It's not so simple as modelling "fog of war" as uncovering terrain like in real-time strategy games, but rather, perception roll checks and modeling morale, discipline, and simulating things like tunnel-vision.
- kamadan 4y agoYou might like Reconnaissance Blind Chess [0]. It incorporates imperfect information into Chess and was developed for AI research at the Applied Physics Lab. [0] https://rbc.jhuapl.edu/ https://rbc.jhuapl.edu/
- ftxbro 4y agoInteresting, one who makes an account to post about reconnaissance blind chess. Are you involved in it a lot? I know some who are post here.
- kamadan 4y agoHa — I was thinking the same. I am not involved, unfortunately. I studied political science at Johns Hopkins during the time RBC came out though and always thought it would make a great canvas for a deeper exploration of, broadly defined, strategy; deeper than you’re conventional polsci game theory allows. But it stayed a hunch, or an intuition…