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DRM was not the primary factor in reducing piracy. The music and video industries reluctantly embraced new business models that emphasized convenience and acces
by jquery 4y ago
DRM was not the primary factor in reducing piracy. The music and video industries reluctantly embraced new business models that emphasized convenience and accessibility for consumers, largely in response to the frustration with existing DRM systems. For example, platforms like Spotify and Netflix made it easier for users to access content legally, decreasing the appeal of piracy.
Gabe Newell once famously stated, "Piracy is almost always a service problem and not a pricing problem." Steam's success can be attributed to addressing the service issues that initially led people to piracy, providing a user-friendly platform for gamers. So, while DRM might have had a minor role in curbing piracy, it's the innovative business models and improved services that made the most significant impact. Even now, downloading movies, albums, or video games for next to nothing remains possible, and those who prioritize money over time continue to pirate without issue.
- blibble 4y ago> Even now, downloading movies, albums, or video games for next to nothing remains possible, and those who prioritize money over time continue to pirate without issue. who's going to bother for music when spotify/youtube are free? your time would have to have negative value for it to be worth it