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There are toolsets out there (RPG Maker, Game Maker, Novashell) if you don't feel like investing the time to learn how to program everything yourself. Don't thi
by nihilocrat 18y ago
There are toolsets out there (RPG Maker, Game Maker, Novashell) if you don't feel like investing the time to learn how to program everything yourself. Don't think of this as the "wussy" path: as repeated in the article, learning how to make even the simplest games on your own is a humongous time investment. If you are not seriously interested in making all sorts of games, getting into the industry, or learning every single technical detail, you will probably be much happier using a piece of software that targets a certain domain and run with that.
In short: treat game development like a sport. If you want to be a pro, you have to constantly train until making a game is second nature. If you want to be an amateur, you still have to sink your weekends into it. In any case, you have to be so fanatically into it that even minor accomplishments, like making a character move on the screen or making a GUI respond to mouse clicks, give you motivation to keep going.