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I want to animate video game characters with as much automation as possible because hand drawing frame-by-frame takes forever and ever. Is this my best bet?
by animatethrow 3y ago
I want to animate video game characters with as much automation as possible because hand drawing frame-by-frame takes forever and ever. Is this my best bet?
- hjessmith 3y agoIt currently only outputs .mp4 and .gif files. You could probably use these as game assets, but I don't think it would be optimal. The rendering code utilizes an MVC framework. If you need the animation output in a .obj format or something, it's as simple as creating a new View that supports it. Feel free to request this in a Github issue if you want me to prioritize it.
- defaultcompany 3y agoYou could look at Adobe Character Animator.
- Jaxkr 3y agoI’ve been working on a project exactly for this: https://dreamlab.gg/ https://dreamlab.gg/. Currently it only allows for animating a character generated from a prompt. However, we’re working to use null text inversion [0] combined with inverse DDIM (used for pix2pix) to allow animating a pre-drawn character. [0]: https://arxiv.org/abs/2211.09794 https://arxiv.org/abs/2211.09794