3 ms·
This is such a good way to make these old games look really spectacular. 2d graphics of the era haven't aged particularly badly but old 3d games usually look pr
by royjacobs 3y ago
This is such a good way to make these old games look really spectacular. 2d graphics of the era haven't aged particularly badly but old 3d games usually look pretty janky (imo!). Being able to literally see them in a new light is wonderful.
- zokier 3y agoThere is increasing newfound appreciation for that early 3d visual look though. You can see that in new games being clearly inspired by that look, for example Dusk (with "overwhelmingly positive" rating): https://store.steampowered.com/app/519860/DUSK/ https://store.steampowered.com/app/519860/DUSK/
- rasz 3y agoChildhood trauma bonded acquired taste, like enjoying Surströmming or raw oysters. Same goes for people fondly remembering original Playstation glitchfest.
- zimmund 3y agoIt's very interesting to see this new wave of games that are now evoking the childhood (or the "retro" feeling) of a new generation, in the same way pixelated games did for us not so long ago. Much like fashion or music, the state of the art of a period consolidates into a style that becomes a design choice.
- Arrath 3y agoMaybe I spent far too much time playing Morrowind, but that place just feels homey. Low poly models and muddy textures and all.
- hbn 3y agoI also feel like cranking up the quality of scenes like this is just gonna make it more jarring when you talk to an NPC, the world freezes, and their cold, dead eyes stare into your soul as their mouth awkwardly wiggles around and corny voice acting is played at you.
- sbierwagen 3y agoMorrowind had only a couple voiced NPCs, and none of them zoomed into them during conversation. Are you thinking of Oblivion?
- officeplant 3y agoI love it, but projects like OpenMorrowind and Daggerfall Unity have given me new appreciation for the older games I struggled with as a kid.