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Yeah; thats exactly what I have. I have a script which compiles the rust code for all the combinations of hardware (arm & x86_64 on ios & macos) and produces an
by josephg 4y ago
Yeah; thats exactly what I have. I have a script which compiles the rust code for all the combinations of hardware (arm & x86_64 on ios & macos) and produces an .xcframework. Then I just recompile my xcode project. Its a bit hacky, but it works fine.
I'm using the swift_bridge crate to generate a lot of the bindings and generate the .xcframework.
https://github.com/josephg/replica/blob/master/build_swift.sh https://github.com/josephg/replica/blob/master/build_swift.s...