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Yeah, Facebook's Metaverse pivot made VR pretty toxic right at the point where they were getting a significant level of adoption amongst the public. They neede
by JansjoFromIkea 4y ago
Yeah, Facebook's Metaverse pivot made VR pretty toxic right at the point where they were getting a significant level of adoption amongst the public.
They needed to focus on making a few more games with the mass appeal of Beat Saber and making entry level machines a bit cheaper again so there was enough users to make the social aspect actually have some value.