4 ms·
Completely agree. I love games like Beat Saber and Half-Life: Alyx. But it doesn't work for fine text and it's very very hard to make VR presence feel like an
by bentcorner 4y ago
Completely agree. I love games like Beat Saber and Half-Life: Alyx. But it doesn't work for fine text and it's very very hard to make VR presence feel like anything other than a game.
- int_19h 4y agoIt needs to be at least 4K per eye to work well for text, IMO. Then I could see it being actually useful in a sense that you can get as many large virtual displays as you want around you for different tasks. But that still has nothing to do with the "verse" part of the metaverse. Why would I want that, either for productivity or for entertainment?
- chaostheory 4y agoIt’s also the PPD. I believe you need something like 35, and only the consumer Varjo model even comes close. The Quest Pro is around 19 or 21. Other VR headsets are in a similar range. Instead of pushing work, meta should be emphasizing fitness. Their headsets are no ready for work. It’s been two years now and I have yet to see infinite office. The nreal is closer to being ok for work than the quest pro
- bethekind 4y agoIt's Brad on YouTube had a discussion with another VR tech nerd, and their conclusion was that 60ppd was retina clarity and 40ppd was the minimal to get work done. Ymmv. I think the corporate varjo is the only one that fits the bill right now, but it's so big, I'm hoping 2025-2027 we'll have the mini OLED to have the quality and form factor needed to replace monitors
- chaostheory 4y agoOuch, then the $1999 Varjo (which doesn’t include controllers or base stations) only goes up to 35 PPD. Thank you for jogging my memory