4 ms·
i find the layer system in, i.e. blender layer painter to be perfectly sensible; this should be the case for anyone who's had cause to work in separate RGBA cha
by 0x69420 4y ago
i find the layer system in, i.e. blender layer painter to be perfectly sensible; this should be the case for anyone who's had cause to work in separate RGBA channels in normal graphics apps
i more meant the interface to armorpaint's layers is borderline unworkable. it feels like the no-man's land of having a floating selection above an active mask in gimp, but for the entire layer ui