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I think what's most important is to work out what you find valuable and useful about VR and to direct your attention toward that, because there's clearly some u
by gizajob 4y ago
I think what's most important is to work out what you find valuable and useful about VR and to direct your attention toward that, because there's clearly some uses that you believe will be important. If you have some brilliant ideas for developing something, then get on with implementing some of them and people at companies will be interested in your work and approach. Asking here where's best for your career isn't likely to give useful answers.
VR to me seems stalled because there's not much in it that people can't get by just looking at screens. The Metaverse seems stalled because people just aren't very interested in it, or what it adds over what they already do – it's currently just Zuckerberg playing out his fantasy of being Hiro Protagonist plagiarised from Neal Stephenson. It seems like people outside of his immediate circle aren't buying it, particularly because they screwed up the initial implementation so hard.
If kids playing games on their PlayStations and Xboxes suddenly find some brilliant use case for it, then it'll take off like wildfire. Given they sit or stand three feet from field-of-vision-filling 72inch LED TVs while playing already, it seems like they aren't going to need headsets to get that effect.
- VR_Hypetrain 4y agoThank you, that is really helpful to hear. I think I have been hoping that the next big development is right around the corner, because I agree with you, the current VR systems we have are inadequate for many cases. I am really curious to what Apple is going to come out with this year, AR seems to have so many advantages to VR that I would love to explore. The only AR glasses I've used have been Magic Leap's and they were not all that impressive (in 2019). In the neurorehabilation field, at least, there are clear use cases for VR, and some even have advantages over traditional rehabilitation. I am worried that with all of the negative sentiments towards VR technology right now, breaking into this industry will be impossible, even with a brilliant idea for a new use case. So I am doubting whether I can convert what I have done in my Master's thesis into something that can pay the bills. If all else fails, though, there's always academia.