4 ms·
The thumbnail of the eggshell (but not the blowup) was quite pixelated for me. Chrome 16, OS X. http://www.ioncannon.net/wp-content/uploads/2011/06/test2-300x
by drewcrawford 15y ago
The thumbnail of the eggshell (but not the blowup) was quite pixelated for me. Chrome 16, OS X.
http://www.ioncannon.net/wp-content/uploads/2011/06/test2-300x199.webp http://www.ioncannon.net/wp-content/uploads/2011/06/test2-30... (actual thumbnail)
http://dl.dropbox.com/u/59605/Screen%20Shot%202012-02-04%20at%206.17.22%20PM.png http://dl.dropbox.com/u/59605/Screen%20Shot%202012-02-04%20a... (how it rendered in Chrome)
Is it Chrome-related or did the OP compress with bad settings?
As for the TestWebP iOS lib itself, it takes 25 LOC to load an image, which takes 1 LOC with system libraries. Somebody needs to go in and put a category on UIImage to do the heavy lifting.
I just ran a grep across about 15 iOS apps I develop and the average size of art assets is about 1MB. So this is a neat hack, and I am sure there are apps out there with 300MB in art assets that could benefit from it. But for the typical app, not worth the effort.