4 ms·
It's pretty sad. I had lengthy talks with friends about this. Most of the games were absolutely awesome, but had bad marketing or had to be completed under time
by tete 15y ago
It's pretty sad. I had lengthy talks with friends about this. Most of the games were absolutely awesome, but had bad marketing or had to be completed under time pressure.
Deus Ex Invisble War and Vampire the Masquarade Bloodlines for example are bot games that suffered from lack of polishing, performance problems and incomplete/disabled multilayer support. Both of them have great communities that still (yes, really) release very patches to fix bugs and enhance incomplete stuff.
I never got what happened to Startopia. It still is a great game. I think it suffered from marketing. There have been full shelves, but I guess nobody knew what it was about. It's a bit like a mix of an RTS and a tycoon game (Theme Hospital, which sadly is on that list too (and has an awesome open source engine remake called corsix-th)) like and features a lot of references to Hitchhiker's Guide to Galaxy, aswell as its humor. It features a good balance of micro and macro management and incorporates features from multiple genres without failing. It even has something from Dungeon Keeper, which sadly is also on this list.
A öpt pf these things could also said about other games, like Populous II, Magic Carpet or System Shock. These all have been great games. It's sad that these studios died. I think it is the reason that a lot of people switched to indie games or completely stopped buying games.