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He just says, here is a list, think about it. Which we did, so, mission accomplished IMO ;) All I can think is, if I had the rights to, and assets form a grea
by dpcan 15y ago
He just says, here is a list, think about it. Which we did, so, mission accomplished IMO ;)
All I can think is, if I had the rights to, and assets form a great old game that many loved, I'd be working my butt off right now to rescript it for release on mobile app stores. It would be like a second wind of revenue.
Why the Sierra adventure games like kings quest, space quest, and police quest never came out on wii ware is beyond me. Not to mention iOS. Just look at the success of grisly manor.
- ido 15y agoWhile that might work with adventure games, a lot of games are simply impossible to do well on a tiny screen, with an inaccurate finger-on-touch-screen interface (imagine playing starcraft on an iphone).
- icebraining 15y agoMight be doable on an iPad, though. I'd play Theme Hospital on one.
- ido 15y agoRight, that one doesn't require precision or tight-timing. Basically anything turn based or slow is doable.
- droithomme 15y agoYou make great points. Many games like Myst are doing well as mobile apps. Somebody has to own the rights to these old titles, right? If a company folds up and doesn't sell it, who owns the IP? I don't know the answer to that. Without a solid answer, perhaps even original creators can't do anything with it.