3 ms·
No experience in gaming but given the amount of creative control I'm given in other dev work it's not surprising when you're talking about projects at the scale
by wldcordeiro 4y ago
No experience in gaming but given the amount of creative control I'm given in other dev work it's not surprising when you're talking about projects at the scale of most video games.
- gambiting 4y agoMy last project had 800 people on it and little things were added pretty much all over the place without the art directors ever knowing - even us as programmers shipped some programmer art that definitely wasn't meant to be there but it got "accidentally" left in the game files and shipped. And then there is a whole category of "official" easter eggs that obviously get approved by creative directors and are meant to be there for players to eventually find.