4 ms·
That's not lerp. Lerp moves the same amount every frame (for same time delta)
by tantalor 4y ago
That's not lerp. Lerp moves the same amount every frame (for same time delta)
- TheRealPomax 4y agoIf we're going to get technical: lerp just linearly interpolates two values, it doesn't even have anything to do with "positions" or "time" or anything else meaningful. Call lerp on a linear interval, get a linear transition. Call it on a non-linear interval, get a non-linear transition. Both computed using linear interpolation. It's not lerp affecting the transition, it's how and when you call it. Lerp be simpl.
- makerdiety 4y agoSo what you're saying is we can transform lerp, or linear interpolation, into an object for a framework. An abstract object that includes, namely, parameters or defining constraints like sampling rate and two singular values, for computing the realizable relationship among those three input values. What can we model with an understanding of a formalized lerp? With the caveat that it's best to model phenomena with lots of multidimensional data associated with observations of them. We're gonna need a bigger, more encompassing framework for understanding.
- TheRealPomax 4y ago...what? No, we don't, lerp is just lerp. If you want to do more complex things, go do more complex things, but that doesn't change what lerp is, and it doesn't turn it into "an object in a framework".
- deleted 4y ago[deleted]
- slmjkdbtl 4y agoIt's technically using lerp, but it's using it every frame with the object's current position