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I recall from playing with Arduino that using heap-allocated strings will cause heap fragmentation, which is why they should be avoided. This was C++, doesn't t
by nikeee 4y ago
I recall from playing with Arduino that using heap-allocated strings will cause heap fragmentation, which is why they should be avoided. This was C++, doesn't this count for rust as well?
Do kmalloc/kzmalloc do magic to circumvent this problem, similar to jemalloc?