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Ah ok, so its not so much the mobile architecture as the realities of embedded GPUs and unchanging drivers compared to more uniform nVidia/AMD desktop drivers.
by jayd16 4y ago
Ah ok, so its not so much the mobile architecture as the realities of embedded GPUs and unchanging drivers compared to more uniform nVidia/AMD desktop drivers.
This is a real problem but I'm not sure splitting the API is a solution. If a cheap mobile GPU has broken functionality or misreports capabilities, I'm not sure the API can really protect you.