3 ms·
I've been following the development of Nick Kallen's Plasticity via his YouTube channel [0] for some time now, and I've been using it throughout its public beta
by multimodal 4y ago
I've been following the development of Nick Kallen's Plasticity via his YouTube channel [0] for some time now, and I've been using it throughout its public beta. The repo is here [1].
As a longtime Blender (with HOps + Boxcutter) user, I've found Plasticity to be a wonderful experience that emphasizes focus on design and form rather than managing topology. It feels precise without the 'clunkiness' I've encountered with traditional CAD software.
[0] https://www.youtube.com/@nickkallen1/videos https://www.youtube.com/@nickkallen1/videos
[1] https://github.com/nkallen/plasticity https://github.com/nkallen/plasticity