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I’m not sure if you have children. Soccer and basketball exist today. I don’t think you’ll find many parents who struggle with their kids’ habits with them rel
by jmathai 4y ago
I’m not sure if you have children.
Soccer and basketball exist today. I don’t think you’ll find many parents who struggle with their kids’ habits with them relative to current video games like roblox. (Super Mario Kart doesn’t have the same addictive and predatory aspects)
Find a random parent and you’ll see for yourself. It’s not that parents are frustrated that their kids are playing too many video games. It’s that they are concerned their kids are becoming addicted before they turn 10.
- lucumo 4y agoKids are as different from each other as adults can be, so there's not really a one size fits all solution. That said, we've found that setting limits works fine. At least for the ages under 10. There's a limit in duration and time they can use a screen, both of which are easy to keep taps on. It's 5-10 minutes before leaving for school, if and only if they are all ready to leave. It encourages them to be done quicker and it's lost time anyway. The other block is while we're cooking. That started out as a way to keep overactive little kids busy and out of the kitchen, because the parent is busy and it's dangerous to be in the kitchen when cooking. We also have limits on what they can do on the screen. They need to spend a minimum time on some educational apps, before they are free to do whatever the machine allows. They are on Android tablets restricted by Google Family Link, but things like YouTube (YT Kids for the youngest) are still available. I feel that they do need some freedom in tech land to follow their curiosities. Even so, it's very limited because they als use it to just veg out. But one kid basically learned to count and spell in English from BBC videos, before they could do so in their native language. There is some advantage to just letting them go. The time limits turned out to be pretty good motivators to learn to tell the time too. They are now pretty good at keeping taps on the time themselves. We have changed the limits a bit over time. Mostly stretching them to new areas of interest. And kids are different, so what worked for the eldest sometimes didn't work for the youngest. They do like their tablets a bit more than I'd like, but I'm not worried about addiction. They're honestly using it far less than I watched TV in the age of cathode-ray tubes.
- Popcorn3865 4y ago> I feel that they do need some freedom in tech land to follow their curiosities I wish that was how it was used, however my own experience (and that of parents I speak to) is that the firehose is determined by the algorithm, not the individual which subsequently drives the habits and interests. For example, my son will want to look up how to do something in Minecraft. Ace, he's using the resources available to him to research and learn how to do something. Then he's effectively spammed with highly addictive content (relating to Minecraft), with sound effects, music, editing visual effects and voice over from some "creator" whose only goal is to monetise. Now he sits watching endless (if I don't stop him) clips, and if I ask him what he's watched, he doesn't remember (and he's also highly irritated that I've stopped him consuming). This stuff is, at least, just as addictive to a young mind as pleasure drugs, and worse, it's available without any barriers and pushed towards the consumer at great speed and volume. At least with TV, someone somewhere made a decision about what to air. With the current technology, anyone chooses what they publish and the algorithm chooses what you'll consume (based on what will increase your addiction).
- lucumo 4y agoThe time limits take pretty good care of that, here. I really don't mind them watching braindead stuff for a limited time. Especially so if that's the price for watching something interesting too. It's also slightly curated, with age limits on videos provided by YouTube, but I mostly care about that to weed out shock videos and extreme violence.
- jmathai 4y agoAgree all kids are different. Our daughter is less affected than our son. But in both cases, they are happier and more creative (as kids should be) when we remove devices altogether. I’m not sure what curation you’re talking about. YouTube kids is just ads, for example. It’s not violent, but it’s also not … not ads.
- lucumo 4y ago
- cykros 4y agoI used to be concerned about my kid's video game use a bit, though more Fortnite and Rocket League than Roblox, as we blocked the latter due to the abundance of user-created content and chatting with strangers (because why on earth would you have your 12 year old on the Internet with strangers? We blocked chat other than "quickchats" in the others.). Then he hit high school, and at this point, I miss the days where that was his computer use I was concerned with. To be fair though, playing sports had a lot to do with breaking the video game cycle -- when you have 12 hour days between school and 2 sports teams, suddenly worrying about your "dailies" and other hooks these games have just stops being an option.