3 ms·
> Screw it, charge $30 for the game and let it be a one time purchase, no micro transactions aside from content like new maps years from now, and no free versio
by jader201 4y ago
> Screw it, charge $30 for the game and let it be a one time purchase, no micro transactions aside from content like new maps years from now, and no free version. People will still buy it because its mariokart, just like they buy the $60 version for their $300 switch, or how they buy skyrim 4x for each platform it gets rereleased on.
I disagree.
Mobile gamers are used to free or almost free mobile games. Additionally, the mobile experience isn’t (currently) designed for the harder-core audience that pays $30-$60 per game.
If they had charged $30, they would have been laughed at, and the app would have either flopped, or they would have had to eventually convert it to a free/microtransaction model.
I’m glad Nintendo is pulling out of mobile, and was disappointed when they initially entered.
If/when controllers become a mainstay for phones, things could change (for the mobile market). But I’m still not optimistic.