3 ms·
I call it "the first loser gets to pick the winner".
by InitialLastName 4y ago
I call it "the first loser gets to pick the winner".
- s_m_t 4y agoCatan's trading is a mistake in game design for sure
- deleted 4y ago[deleted]
- 2muchcoffeeman 4y agoI played another game fairly recently where people could negotiate trades for resources. Also a mistake in game design. I want to say it was Moonrakers?
- InitialLastName 4y agoIt's a difficult issue because I think the trading is also the core of what makes the game interesting; it's hard to force players to cooperate with their competitors while avoiding the kingmaker issue.
- etothepii 4y agoAbsolutely not. The trading is the whole point. You talk to each other, you negotiate, it's interactive. Sure it means the same person always wins, but it's the interaction that keeps it alive.
- jerrybender 4y agoYou can make a deal with another losing player to maximize your chances of winning. On the next dice roll, seven or above you trade all your cards for one, and vice versa. However, all contracts are nonbinding in Catan so it never works out