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It may be a dying art today, but up until around 20 years ago there were still PC games coming out written entirely in assembly. RollerCoaster Tycoon is probab
by indigoabstract 4y ago
It may be a dying art today, but up until around 20 years ago there were still PC games coming out written entirely in assembly.
RollerCoaster Tycoon is probably the most complex one, but also Transport Tycoon and Locomotion, all by Chris Sawyer.
Though fun to play, I think it would be a nightmare to be fixing bugs in such mammoth assembly projects..
- indigoabstract 4y agoThis post stirred up some memories from long ago, when I was trying to understand assembly. I had written a program to test my knowledge, not very long, a couple of pages, and when I thought I was finished, I ran it to see how it worked. It didn't. It was crashing and I didn't know how to use a debugger with assembly programs back then. I combed frantically for the bug. Some hours later, it turned out I was missing a 'ret' in some function.. The assembler didn't complain, of course, and the program happily continued executing whatever was there after reaching the end of the said function.