4 ms·
How important do you feel it is for their real physical bodies to be what you see instead of a 3d avatar? And how important do you feel it is to be able to see
by jolmg 4y ago
How important do you feel it is for their real physical bodies to be what you see instead of a 3d avatar? And how important do you feel it is to be able to see them in your actual physical room instead of a 3d virtual space? Basically, I'm asking how far from satisfactory is VRChat.
> But I'm skeptical of any approach with a headset.
Is the problem that it's less comfortable than not having it on?
- elicash 4y agoAs you can read here: https://storage.googleapis.com/pub-tools-public-publication-data/pdf/424ee26722e5863f1ce17890d9499ba9a964d84f.pdf https://storage.googleapis.com/pub-tools-public-publication-... (PDF) they "reconstruct geometric approximations of the user, using a combination of visible and near-infrared (NIR) global-shutter image sensors." So I'm not a purist on what's "real" as long as it appears real to me. I do want to feel like they're in the room with me and while comfort is one issue, it's not the only issue. It's more of a psychological one. But yeah, I suppose if a headset was shrunk down to the size of my regular glasses I'd be fine. I'm skeptical that's in my lifetime.
- jolmg 4y agoPersonally, while I've tried neither, I feel like there wouldn't be much difference between that and video chat, psychologically speaking. I think that's because they'd be fixed to a particular position in the room, like a TV would. You wouldn't be able to e.g. dance around the room together or watch the same TV together or explore other areas together, like you would with VRChat in a virtual space. Seems like there's tradeoffs to be had in the psychological experience.
- elicash 4y agoMost of what I'm interested in is passive. I want to read my own book and listen to music next to somebody. And I'm definitely not a dancer!