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Yeah count me as someone who thought Elden Ring’s quests sucked hard. It’s only up to you to miss 80% of the game in the sense that you absolutely will miss 80%
by fauxpause_ 4y ago
Yeah count me as someone who thought Elden Ring’s quests sucked hard. It’s only up to you to miss 80% of the game in the sense that you absolutely will miss 80% of the game unless you look it up on a wiki. And then when you do them it has basically no impact on anything.
Like… you could have been able to do something really light touch like ask the merchants if they’ve heard any rumors on where characters are.
- vlunkr 4y agoAs a huge fan of From Software games, I don’t bother with the character quests. They are incredibly obtuse. You can ignore them entirely and still enjoy the main experience. Exploration and combat is what really counts for me.
- Trasmatta 4y agoI think From needs to evolve their approach to quest design (it hasn't really changed since Demon's Souls), but it's also an intentional design choice that much of the content of their games is easily missable.
- fauxpause_ 4y agoIt was, however, MUCH worse in Elden ring because the environments were so big and often so empty. while they were fun to explore once, they tended not have to have anything in them aside from a cool aesthetic. I think the only quest I managed to naturally find all the plot beats for was Jar Alexander. Sekiro was their best work. I’ll say this to the end.
- Trasmatta 4y ago> Sekiro was their best work. I’ll say this to the end. Agreed, 100%. Sekiro is a masterpiece. I think they did it a disservice by adding the online messaging system to it post release though. I like the system in Souls, but it just really doesn't belong in Sekiro and ruins the mood.
- mecha_ghidorah 4y ago> It’s only up to you to miss 80% of the game in the sense that you absolutely will miss 80% of the game unless you look it up on a wiki. And then when you do them it has basically no impact on anything. ....What? I mean you might miss the quest lines but this isn't Skyrim. The questlines are a teeny tiny portion of the content in a From Soft game. The quest lines are fun little bits of interactivity and current plot but the overwhelming majority of the game is just in exploring the areas, fighting the enemies, and finishing the game. You could miss all the sidequests in Elden Ring but still see almost all of the game if you were willing to just wander around looking at stuff
- fauxpause_ 4y agoThat’s true. I just meant the quests and borrowed language from the parent.