4 ms·
1. Compilers weren’t as good at optimising back then. 2. If I’d saved up to buy a C64… exactly how was I supposed to get access to a more powerful machine, and
by dave4420 4y ago
1. Compilers weren’t as good at optimising back then.
2. If I’d saved up to buy a C64… exactly how was I supposed to get access to a more powerful machine, and why would I use it as a build farm instead of as my main home computer?
3. Graphics and sound were very not portable between different makes of home computer, so you’d have to rewrite your game if you wanted it to run on other makes anyway?
- 082349872349872 4y agoremember, at USD ~350k, minicomputers cost as much as houses.