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Not at all. You can see this theory played out on sites like Armor Games, a platform where a new game launches directly in front of a huge audience and in its
by benologist 15y ago
Not at all. You can see this theory played out on sites like Armor Games, a platform where a new game launches directly in front of a huge audience and in its first days either:
- it'll get a crap rating and 10s of thousands of plays
- it'll get a great rating and hundreds of thousands or even millions of plays
Ultimately they succeed or not based on their own merit, having a ton of traffic to throw at them just helps it happen faster.
- prbuckley 15y agoWhat about the great games that never get onto Armor Games? You could have made the best game in the world but if you don't know how to get it on Armor Games or similar sites you won't have a business success, in fact the crappy game that did get on Armor Games will have done better. In your example Armor Games has all the power.
- benologist 15y agoYour question was is distribution enough and Armor Games highlights that it's not because they have tons of traffic + transparency on the plays and ratings + new games are given an equal opportunity. As far as succeeding without a huge platform behind you... that's kind of a different argument, it happens a lot to a limited extent, a little to a significant extent, but most of the time games just fail. Same as startups.