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The entire movie making business has become a race to the bottom, but in a bad way. I always assumed that with the advancements in CGI, we'd get better and bett
by ChuckNorris89 4y ago
The entire movie making business has become a race to the bottom, but in a bad way. I always assumed that with the advancements in CGI, we'd get better and better looking movies, released more often. Boy, was I wrong.
Instead, CGI became a lazy way out for quick and sloppy production quality, even in established franchises from studios with deep pockets. In the first IronMan and SpiderMan movies, the heroes actually wore physical suits painstakingly made by artisans in the business. In the last Marvel movies the costumes are just lazy CGI that look like textures over a spandex suit instead of acting like physical items over a human body. Terminator 1 & 2 had practical models and they still look great.
"Oh, we don't need to finalize the real costumes and models now, just dress the actors in gray spandex with tringles, put them behind a green screen and we'll CGI everything later on before release". "It's OK, we don't need to bother having correct lighting and shadows in the studio, the CGI monkeys will just fix it in post with their computer thingies."
CGI now somehow looks worse than VFX 10-30 years ago despite the insanely better tech, everything just feels rushed with no creative direction behind it.
- thevagrant 4y agoYou can see this with the Lord of the Rings (Fellowship of the Ring, Two Towers and Return of the King). The Hobbit is much newer but doesn't look so great in comparison. Sure it has some amazing special effects but the cinematic footage doesn't compare as well next to the older films
- illiarian 4y agoThe Hobbit was also very rushed, and filmed a lot of things even without a script.
- pndy 4y agoLotR trilogy from over 20 years ago even with its CGI usage still feels real today and all that realism allows you to submerge within the movies - it doesn't even have to be the extended edition. It somehow has a good balance even if the effects feel dated nowdays. But Hobbit trilogy - all the time I had feeling I'm watching it from behind some plastic screen, or perhaps an action game. It's not bad (tho the book was "spread" into 3 movies) but excessive use of CGI and post-processing is clearly visible. Hell, the An Unexpected Journey has moments where Gandalf's face is unnaturally lighten up with dodge tool - and that does give me the unpleasant feelings. I still believe that computers in movie industry should be tools to enhance camera work, not fully replacing it. You can deliver an exciting story portrayed without overfilling it with CGI or... lens flares, bokeh effects in every scene.
- Steve44 4y agoThank you for writing that. I loved the LoTR films and as you say they felt real and natural whereas I've only seen about 15 minutes of the recent Hobbit and I couldn't watch any more. I couldn't put my finger on it, but I just couldn't get into how it looked.
- secfirstmd 4y agoI'm gonna be honest. I still think that Star Wars 4/5/6 looks so much more authentic than 7/8/9 because it didn't have as much CGI ability so the use of models etc was more important. 1/2/3 is the worse examples as the CGI quality was particularly bad. Let's not even start about Jar Jar.
- Gordonjcp 4y agoSomething that Joss Whedon said in the commentary on Firefly and Serenity was that they deliberately took care to make the CGI bits a bit crappy - no perfect tracking shots of ships in space, but a bit of wild panning to catch the action, not quite getting everyone, a crash zoom out. The whole "cinema verité, cameraman caught on the back foot" thing. Even a lot of the "exterior mounted cameras" were done to look a bit wobbly and grainy, because it would be hard to shoot if it was real so you'd model it like you'd just sucker-mounted a VX2000 to the side of your ship and shot on DV as best you could. It's surprising how it makes it more immersive than perfection. Things like the new Marvel movies leave me a bit cold because there's no sense of "how did they do that", because the answer is always going to be "green screen and Blender".
- Jare 4y ago> Things like the new Marvel movies leave me a bit cold because there's no sense of "how did they do that", because the answer is always going to be "green screen and Blender". Interesting comment, because while watching Avatar Way of Water, I was constantly asking to myself "how did they do that?" Technically, the answer is of course "green screen and computers", but that's about as useful as watching a great performance in acting or sports, and saying "it's just technique and practice". No, it's that but while trying to make new things that you haven't seen before, paying attention to every detail - and in the case of Avatar, also doing that for 3 hours straight. I think the modern Marvel movies leave me cold because of the same issues that the story for Avatar left me cold: it's all easy and digestible, executed with perfect competence but little ability or desire for surprise, subtlety or discomfort.
- jstummbillig 4y agoVery heavy on the old man nostalgia glasses. Yes, the very best VFX in the past stands its ground. Taste is still not optional. If you are however claiming that, on average, visual fidelity has declined in comparable product tiers, well, no. In the past a lot of folks would just not do much FX at all, because it was prohibitively expensive.
- illiarian 4y ago> CGI now somehow looks worse than VFX 10-30 years ago It's somewhat incorrect. We now have significantly more CGI, and most of it significantly better. See, e.g., Why C.G. Sucks (Except It Doesn't) https://youtu.be/bL6hp8BKB24 https://youtu.be/bL6hp8BKB24 However, the over-reliance on CGI is a problem
- msla 4y ago> CGI now somehow looks worse than VFX 10-30 years ago despite the insanely better tech "Toupees always look so fake. I can spot them instantly. I can't imagine why anyone wears them." Maybe that example is less pointed now that baldness seems more socially acceptable, but the point stands: Of course you see bad CGI, in that you notice that the CGI you're intended to notice is sometimes flawed. You don't see CGI the moviemaker doesn't want you to see, CGI used to clean up shots, CGI used to replace what would have been matte shots decades ago, and whatever else CGI is used for these days. You see a scene and it registers as a scene, not a shot with some obvious CGI composited in. Recursing, some matte shots were horrible and obvious, whereas others, like Dana Barret's apartment building in Ghostbusters, were pretty seamless.