3 ms·
The much discussed "motion inputs" https://www.youtube.com/watch?v=2WhbSNP_zF4 https://www.youtube.com/watch?v=2WhbSNP_zF4 which came from SF1—the stick movemen
by leoc 4y ago
The much discussed "motion inputs" https://www.youtube.com/watch?v=2WhbSNP_zF4 https://www.youtube.com/watch?v=2WhbSNP_zF4 which came from SF1—the stick movements for special moves, like the fireball's quarter-circle-forward, the Dragon Punch's Z and so on—were surely meant to be of a piece with the pneumatic buttons, all part of an input scheme to make the player feel that (s)he's making or at least mimicking the physical efforts of his/her character. (Making the special moves so hard to get right in SF1 probably tended to defeat that purpose, but oh well.)