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Will you settle for whiz? Interesting q for us to consider is how do we come up with "new ideas". I think we can consider play (in the abstract sense) to be a
by eternalban 4y ago
Will you settle for whiz?
Interesting q for us to consider is how do we come up with "new ideas". I think we can consider play (in the abstract sense) to be a significant element of the process. Play is a pleasurable self-motivated activity.
I am certain an AGI (if such a thing exists) will need to be playful.
- dvt 4y agoTotally agree. Recently read Finite and Infinite Games[1] and The Grasshopper: Life, Games, and Utopia[2] and I'm more or less convinced motivations are always essentially games. [1] https://www.amazon.com/Finite-Infinite-Games-James-Carse/dp/1476731713 https://www.amazon.com/Finite-Infinite-Games-James-Carse/dp/... [2] https://www.amazon.com/Grasshopper-Third-Games-Life-Utopia/dp/1554812151 https://www.amazon.com/Grasshopper-Third-Games-Life-Utopia/d...
- eternalban 4y agoThanks for book refs. Would you recommend any of them for a bright teen? [1] sounded like a good candidate.
- dvt 4y agoYep, they're both super approachable, [1] is a great way to get introduced to some deep philosophy in a fun way.
- bathMarm0t 4y ago[1] is an exceptional book for a bright teen, especially so if you suspect the teen leans into their intelligence/abilities to gauge their self worth (I don't know a single person, let alone teen who doesn't do this). The book's main theme states that being a good player has nothing to do with skill, but rather with the ability to create playful environments that encourage growth, humility, and most importantly, more play.